Saturday, 18 April 2015

James Henry's Westcountry concept work

Some initial designs for characters and locations. The very rough sketch on the right was developed later on (see bottom image).

More character designs. I particularly like the top 2 heads on the right image for the mum character. 

Concepts for the kids mostly.

Here is the sketchbook development work I did for this project. I tried lots of different designs for the brother and sister characters, and also the mum. 

These are two rendered turnarounds of the brother and sister characters. They are like puppets - hence the joints on the arms. I would like to spend more time on these designs as I learnt a lot just from doing these 2 turnarounds. I think I could improve more if I did some more. The girl may be a bit old fashioned-looking so I could try some variations on her. I really like the boy's hoodie  the joints work well with it.

Here was a location sketch I did showing the underwater city. I looked at Cornish mining buildings for inspiration as that is where this show is set. However the inhabitants have made their houses to look like the chimneys. There is also a shipwreck probably full of treasure and a submerged bridge which was inspired by the path to St Michael's Mount in Penzance. Another method of entrance to the city is via submerged stepping stones held down like buoys with a weight on a chain.

Friday, 17 April 2015

Runepaw background concepts

When developing background concepts for Runepaw I began with some thumbnail sketches and looked at existing pre-school animated shows.
I then moved into digital art and began experimenting with overlays. I quickly decided to use brighter colours and bolder shapes.

I found this one a bit bland. 

Not colourful enough and maybe a bit too scary for a very young audience?

Lots of place to explore.

The viking's home

The iceberg in the foreground needs changing to a more fitting shape. I started adding other colours than blue to the sky to make the backgrounds more colourful.

A simple interior of a feast hall.

The ship is designed so that the audience can see the interior easily.

Learning about constellations / navigation by stars.

I think this one is over designed and not engaging enough, but overall I am pleased with the different backgrounds I produced.

Runepaw character concepts

 My initial attempts at character concepts for Runepaw were too complex for a pre-school tv show. So did a lot of research on current pre-school kids tv shows and viking culture, then mixed the two together in sketchbook development.

Going on from these sketches I began experimenting with colour and creating more refined characters.

Simple shapes. Which eyes work best?

Bright colours.

How these characters move and what makes them interesting.

I did not include many weapons as it was a kids' show. Instead I tried to encapture the excitement of adventure from the vikings. 

I was thinking a lot about how these characters might be animated. I like a lot the shows done using CelAction and I think this style would work well using that method.